Level Design Portfolio

What you need to do in this case is to create a portfolio/portfolio. Jonas axelsson, environment artist, www. jonascg. com dan “daze” banefeld, level designer, www. danbanefelt. se ryan bargiel, environment artist, www. beancubeoflove. Level design as culture. History of the level designer. History of encounter design. Not a perfect level design, because it has to be tested and refined. As my thesis is on level design, i have been trying to conciliate my time with: Full time job, sketching, reading books on level design such as:

Level design as culture. History of the level designer. History of encounter design. Not a perfect level design, because it has to be tested and refined. As my thesis is on level design, i have been trying to conciliate my time with: Full time job, sketching, reading books on level design such as: An architectural approach to level design christopher among others and learning unity by creating levels I’m currently living in the netherlands where i’m studying creative media & game technology at breda university of applied sciences (aka igad). Grew up on ratchet & clank and killzone to name a few i’ve been. Choosing an accent color is an easy way to bring some life and personality to a minimal portfolio without making it look too flashy.

Jonas axelsson, environment artist, www. jonascg. com dan “daze” banefeld, level designer, www. danbanefelt. se ryan bargiel, environment artist, www. beancubeoflove. Level design as culture. History of the level designer. History of encounter design. Not a perfect level design, because it has to be tested and refined. As my thesis is on level design, i have been trying to conciliate my time with: Full time job, sketching, reading books on level design such as: An architectural approach to level design christopher among others and learning unity by creating levels I’m currently living in the netherlands where i’m studying creative media & game technology at breda university of applied sciences (aka igad).

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A Level Product Design - BA Hons Architecture Portfolio

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Chris Schulz Leveldesign Portfolio | Game- Level Design & Environment Art

Graphic Design A Level Portfolio


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Pin by Mrs Curtis on NCEA Level 3 Design Folios | Portfolio design

A Level Design Technology Portfolio by Laura Ridley at Coroflot.com


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Art portfolio, A level art sketchbook, A level art


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Chris Schulz Leveldesign Portfolio | Game- Level Design & Environment Art

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Level Design Portfolio - Mad Science Lab - YouTube

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A Level Product Design - BA Hons Architecture Portfolio

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A Level Design Technology Portfolio by Laura Ridley at Coroflot.com


A Level Design Technology Portfolio by Laura Ridley at Coroflot.com

A Level Design Technology Portfolio by Laura Ridley at Coroflot.com


A Level Design Technology Portfolio by Laura Ridley at Coroflot.com

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Fracked — Level Art+Design Portfolio | Portfolio design, Game level

Creative Use of Media in an A Level Graphic Design Project


Creative Use of Media in an A Level Graphic Design Project

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10 portfolio design tips inspired by Webflow designers | Webflow Blog

LEVEL-DESIGN.org Portfolios on Spot Vol. 3 – LEVEL-DESIGN.org


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Landmark "Mid-Level" Design Portfolio - Landmark Homes: Medina's


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Landmark "Mid-Level" Design Portfolio - Landmark Homes: Medina's


Landmark "Mid-Level" Design Portfolio - Landmark Homes: Medina's

Pin by Sara Elnour on A level Graphics | Art design, Portfolio design


Pin by Sara Elnour on A level Graphics | Art design, Portfolio design

Video Gallery For Level Design Portfolio

Level Design Lobby - What Makes a Great Level Design Portfolio



In this episode, I try my best to explain what I think makes a strong Level Design portfolio and how you should best communicate your work when looking for work.
Support the show: bit.ly/33xpKbG
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Level Design Portfolio
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Max Pears - maxpears.com/
Barnaby Zoller - barnabyzoeller.carbonmade.com/
Ryan Smith - rsmithleveldesign.com/
Manny Diaz - mannydiazdesign.com/
Blake Rebouche - bigrebo.webs.com/mywork.htm
Kolbe Payne - kolbepayne.artstation.com/
Stuart Scott- creativexp.co.uk/
Matt Bradley - artstation.com/paperpolymath
Michael Barclay - artstation.com/motleygrue
James Walton - jameswaltondesign.wixsite.com/home
Andreas Springare - springare.net/
monster-clip.com/default.html
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Contact Me
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Twitter: twitter.com/MaxPears
Website: maxpears.com/
Email: [email protected]
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The best way to show your level design portfolio work (and more)



Here's my second Level Design Questions video, where I answer 5 more questions about how to approach portfolio work, and talk about how my HL2 level helped get me my first 4 AAA jobs in the industry (including working on Dishonored 2).

If you like this video, please consider helping me make more (and join our Discord community!) by supporting my Patreon: patreon.com/stevelee_gamedev

00:00 - Intro
00:07 - Question 1: What is the best way to show my work?
01:14 - Question 2: Are group projects better than solo ones?
02:14 - Question 3: How many portfolio pieces do I need?
03:07 - Question 4: How do I show my soft skills?
03:39 - Question 5: Isn't Half Life 2 too old to be relevent in a portfolio?

This video is a follow up to the previous 5 questions video, which is here: youtube.com/watch?v=GY9i4wuhb3Y
And this is all part of my Talking About Level Design video series, which I've collected into this playlist: youtube.com/playlist?list=PLbBhMQ8qnVWPV2XqMt3m57zQKXp-V2jS9

Discord server: discord.gg/geFkdZW5vp
My twitter: twitter.com/essell2

#leveldesign

The level design portfolio piece that got me into the industry



If you like this, consider supporting the Patreon: patreon.com/stevelee_gamedev
My Twitter: twitter.com/essell2

In this video I show you my main level design portfolio piece, that I made in 2007 and used to get my first jobs in the industry. My aim is to give aspiring level designers a better idea of what they can do to help themselves get hired, and also to show why I keep banging on about making levels for games like Half Life 2, instead of trying to make level design portfolio work using Unreal or Unity.

I also made a whole different video where I give super detailed level design feedback on this project, as if we were trying to ship it in a real game, which you can watch here: : youtu.be/K2kUQPJEot8

If you like this video, please consider helping me make more (and join our Discord community!) by supporting my Patreon: patreon.com/stevelee_gamedev

00:00 - Intro
00:43 - The Terminal Part 1 - Strider Encounter
03:53 - The Terminal Part 2 - Train Station

06:01 - Tip #1 - Level Editors for Existing Games
06:52 - Tip #2 - Focus on the Level Design
07:18 - Tip #3 - Scope
07:59 - Tip #4 - Level Scripting
08:28 - Tip #5 - Show Who You Are
09:14 - Outro

This video is part of my Talking About Level Design video series, which I've collected into this playlist: youtube.com/playlist?list=PLbBhMQ8qnVWPV2XqMt3m57zQKXp-V2jS9

#leveldesign #halflife2

Level Design Portfolio 2021



Hope you enjoy this demo reel showcasing a few of the many projects I have developed! Be sure to check out the links below for more content and information!

Website: zswellstudios.artstation.com/
LinkedIn: linkedin.com/in/zachary-sewell-1326b4190/
Twitter: twitter.com/Z_SweLL

SpiderMan: Level Design Portfolio



Here is my SpiderMan Level Design break down. I go through my pipeline of design and describe what I learned and what can be improved.

#SpiderMan #LDL #LevelDesign

Developer Highlight - Level Design



Come hang out with Hannah-banana as she tells you about her role as a Level Designer.

⬇ Follow Hannah! ⬇
twitter.com/HannahBeuger

⬇ Epic Store page ⬇
tinyurl.com/y62uzxn2

⬇ Links and Info ⬇
Website + FAQ ‣ satisfactorygame.com

⬇ Social Media ⬇
Twitter ‣ twitter.com/SatisfactoryAF
Facebook ‣ facebook.com/SatisfactoryGame
Instagram ‣ instagram.com/coffee_stain_studios
Discord ‣ discord.gg/satisfactory
Reddit ‣ reddit.com/r/satisfactorygame
Community Manager ‣ twitter.com/jembawls

Satisfactory is an FPS open-world factory building sim. You play as an engineer on an alien planet as part of the ‘Save The Day’ program - a program whose goal is to construct a massive machine for a mysterious purpose. Conquer nature, build multi-story factories, and automate to satisfaction!

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Local Elevator by Kevin MacLeod is licensed under a Creative Commons Attribution license ( creativecommons.org/licenses/by/4.0/)

Source: incompetech.com/music/royalty-free/index.html?isrc=USUAN1300012

Artist: incompetech.com/
--------------

#Satisfactory #LevelDesign #GameDev

How to Improve your Level Design Portfolio - 5 questions and tips



In this video I answer 5 fundamental questions about how to approach level design portfolio work, to help you bag your first job in the industry.

If you like this video, please consider helping me make more (and join our Discord community!) by supporting my Patreon: patreon.com/stevelee_gamedev

00:00 - Intro (and a disclaimer)

00:28 - Question 1: Focusing on game genres you like
01:47 - Question 2: Re-creating levels from existing games
02:49 - Question 3: Using level editors for existing games
04:17 - Question 4: Should I learn 3d modelling?
05:09 - Question 5: What scripting to level designers do?
07:21 - Outro

I answer another 5 questions like these in this video: youtube.com/watch?v=wzrkPj8GBPM

And this is all part of my Talking About Level Design video series, which I've collected into this playlist: youtube.com/playlist?list=PLbBhMQ8qnVWPV2XqMt3m57zQKXp-V2jS9

Discord server: discord.gg/geFkdZW5vp
My twitter: twitter.com/essell2

#leveldesign

Get Hired: Portfolio Design - How to Build a Portfolio - Extra Credits Game Design



Thanks again to Wix for sponsoring this episode. If you're looking for a place to host your portfolio, they have a ton of options, with sleek-looking templates and robust tools to keep your website looking sharp & professional. Check them out here: wix.com/go/extracredits

If you want to get a job in the games industry (or most any creative industry for that matter), then you’re going to need a portfolio. Why? Because they’re the second step towards getting you an interview. So we're going to teach you some of the basics when it comes to putting together that amazing portfolio for the dream job!

Subscribe to Extra Credits for more episodes every Wednesday! bit.ly/SubToEC
Get info about all our shows at becausegamesmatter.com
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Music:
“Shield of Legend”
By Omni-Psyence, Phonetic Hero
ocremix.org/remix/OCR02930

How to make a portfolio for game jobs | Game designer, Game programmer, Game Artist Portfolio



In this video, I show how you can make a portfolio to showcase your work so that you can get a job as a game designer, artist or programmer.

You will learn the best practices for making game related portfolios in general, and also those specific to the roles of Game Design, Game Art and Game Programming.

I showcase one portfolio of a Game Designer, two of Game Artists and one of a Game Programmer.

Check out the Gamer2maker Design course and Mentoring program:
gamer2maker.com/

Want some tips, tricks and hacks for game making and careers, and to get the latest updates, follow me on Instagram:
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Join the Gamer2Maker Discord community to find collaborators, get updates about the game industry and get access to free classes on Game Design, Gamedev and careers :
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00:00 Introduction
06:00 Best practices for portfolios of all roles
11:00 Game Designer Portfolio showcase
14:00 Game Artist Portfolios and showcases
18:30 Game Programmer Portfolios and showcase

Here are links to the portfolios in the video:

Dean Tate (Game Designer):
iamdeantate.com/

Gavin Goulden (3D Character Art)
gavin.artstation.com/

Chris Radsby (3D Environment Artist)
chrisradsby.artstation.com/

Kshiraj Telang (2D Artist)
kshirajtelang.com/

Molly Jameson (Game Programmer)
mollyjameson.com

Namecheap: namecheap.com/
Porkbun: porkbun.com/

Zola: getzola.org/
Hugo: gohugo.io/

List of static site generators: jamstack.org/generators/

Cloudflare Pages: pages.cloudflare.com/
GitHub Pages: pages.github.com/

Bootstrap: getbootstrap.com/
TailwindCSS: tailwindcss.com/

How to: LEVEL DESIGN - Dev Tips | Myrkur Games



- Includes Product Placement -

Our Lead Level Designer goes through how he makes a combat level using Quixel Megascans for our game; Echoes of the End in this video.

Full Timelapse: youtu.be/L430pv3pCac

WE ARE HIRING! Visit our website and apply for a job in the industry!
myrkur.is/careers/

00:00 - Introduction
01:02 - The Whitebox Level
02:17 - Megascans Library
04:42 - Orange Box/Hardening
07:05 - Beauty Shots & Outro

Website: myrkur.is
Instagram: instagram.com/myrkurgames
Twitter: twitter.com/myrkurgames
Facebook: facebook.com/myrkurgames
Channel: youtube.com/myrkurgames
Business inquiries: [email protected]

Music by:
Joakim Karud: Take it Easy
Monstercat

Level Design isn't Environment Art



Full video of "5 Level Design Portfolio Questions" here: youtube.com/watch?v=GY9i4wuhb3Y

This is part of my Talking About Level Design video series, which I've collected into this playlist: youtube.com/playlist?list=PLbBhMQ8qnVWPV2XqMt3m57zQKXp-V2jS9

Twitter: twitter.com/essell2
Discord: discord.gg/geFkdZW5vp

#leveldesign #shorts

Interviewing For Game Design



In this 2017 GDC session, Ubisoft Toronto's Richard Carrillo reviews both sides of the game design interview process to help developers of all experience levels in their job search.

Register for GDC: ubm.io/2yWXW38

Join the GDC mailing list: gdconf.com/subscribe

Follow GDC on Twitter: twitter.com/Official_GDC

GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

World of Warcraft - Level Design Portfolio - 2019



A small compilation of the areas I created as a Level Designer on the World of Warcraft team.
These areas represent an entire teams work, my focus was on the level design, layout, terrain painting and sculpting of these areas.

Ubisoft - How to Prepare Yourself to be Employed as a Junior Games Designer - Zachary Preece



Recorded at The UKIE Students Conference: North 2019, Staffordshire University.
Learn more: ukie.org.uk/content/ukie-student-conference-staffordshire-university-schedule-released

Level Design Portfolio Overview - Sean Maurice Casey



My portfolio - seanmcasey7.wixsite.com/seancasey

0:00 - Intro
0:13 - The Mechanical Pencil Terrorist
0:31 - TMPT Design Philosophy and Process
1:08 - TMPT My Levels
1:31 - Mr Crossy
2:24 - MrC Design Process
3:15 - En Route
3:41 - EnR Design Process
4:41 - Contact Me

Game design portfolio by Daniil Shashenkov



In this video, I show the progress I have made for the last 3 years.
You can find the games shown in the video by following the links below.
game jam games: forild.itch.io/
Sapphirus Uprise: gamejolt.com/games/sapphirusuprise/364744

music used in the video:
"The New Way" by Brock Sky: twitter.com/RainingSun_?lang=ru
"Mystery of the Dark Forest" freesound.org/people/ipodpierwsza/sounds/333436/

So You Want to be a Level Designer - An Introduction to Level Design in Video Games - Extra Credits



Use code EXTRACREDITS to get 50% off a full year subscription at OneDayU. Visit onedayu.com/extra-credits & use code: extracredits

Thanks to Max Pears for guest writing this episode!

When we talk about game design on this channel, we often talk about the mechanics or even the narrative design of our games. But in order to play them they have to... you know... take place. Somewhere. Enter the level designer! There are loads of specialized level designers and loads of different kinds of levels but here are some tips and tricks of the trade!

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♪ Intro Music: "Penguin Cap" by CarboHydroM - bit.ly/1eIHTDS
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#ExtraCredits #GameDesign #IndieGames

Game Design Portfolio Tips To Get a Job: It's easier than you think!



Game Design Portfolio Tips to Get a Job. If you are looking for game design portfolio tips to get a job, Game Design, Game Development, learning more about Game Industry or video games in general, this video will help you.

The video covers portfolio design for people pursuing a game designer career or interested in starting a career as a game designer. Whether you want to create a portfolio website or want to learn more about game careers, this portfolio review will help you. You guys will be able to use these portfolio tips for your video game careers or job interview.

This video is for people who want portfolio tips, job interview tips, information on how to create a design portfolio to get a game design job. Building your portfolio is a crucial part of how to become a game designer and finding game industry jobs.

youtu.be/CpLnDOd01eM

Level Design Portfolio - Mad Science Lab



A showcase of my first work in Unreal Engine 4, took three weeks to build this version of the level from scratch to a scripted orange box state.

E-mail: [email protected]

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Level Design Portfolio, Level Design Lobby - What Makes a Great Level Design Portfolio, 44.79 MB, 32:37, 2,790, Level Design Lobby, 2020-12-08T09:15:00.000000Z, 19, A Level Product Design - BA Hons Architecture Portfolio, artbycarl.carbonmade.com, 2266 x 1600, jpeg, Portfolio for level designer jonathan gullstrom. Do not hesitate to contact me to discuss a possible project or learn more about my work. An investigating journalist seeks to unveil the strange incidents of the serpentine estate, but finds himself fighting his way out. Creating a level design portfolio. , 20, level-design-portfolio, Design Ideas

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